Multilate

  1. I’m Oneliner from Deathwing.
    BIS Assassination GEAR: http://armory.warmane.com/character/…ecrown/summaryMore Assa gears:http://armory.warmane.com/character/…ecrown/summarySCREENSHOT https://imgur.com/TTISVmc
    PoisonsMainhand(1.8 dagger): Instant Poison IX
    Offhand(1.4 dagger): Deadly Poison VIII
    Main dps comes from the poisons. It’s a must to get hit cap first for the poisons.There is an 17% chance for a spell attack to miss a level 83 Boss.
    (Poisons are regarded as spells!)
    Your hit cap is 315.If you wanna read more about rogue caps then click here.Stat priority1. Hit [315]
    2. Expertise [26/26]
    3. Haste [4k AP>Haste] Haste will become useful when you get to have over 4,000 AP.
    4. Crit [Critical Strike Rating not Agility]Stats ConversionRatingConversion to 1%Expertise32.78998947Hit32.78998947Spell Hit26.23199272Critical Strike45.90598679Haste32.78998947Armor Penetration13.99572719Agi to Crit83.33333333ItemsTry to avoid armor penetration. Your main dps comes from poisons which are spells. Get trinkets with haste bonus. Items with bonuses like this Charge of the Eredar are the best and items with bonuses like this Chewed Leather Wristguards are the worst.TalentsAssassination (51 points)Tier 1Malice (5/5) – Increases your Critical Strike chance by 5% (1 per point). This is a very powerful talent to be in a first tier, and that’s why this isn’t skipped by any Rogue, regardless of Spec.Tier 2Ruthlessness (3/3) – Gives your melee finishing moves a 60% chance to add a combat point to your target. Assassination rogues rely on fast generation of combo points rather than pure energy regen like Combat.Puncturing Wounds (3/3) – Increases the critical strike chance of your backstab ability by 30% and the critical strike chance of your Mutilate ability by 15%. We’re taking this solely for the Mutilate crit.Tier 3Lethality (5/5) – Increases the critical strike damage bonus of all combo moves by 30%. This won’t improve our white DPS, but 30% on Mutilate is too huge to ignore.Tier 4Vile Poisons (3/3) – Increases the damage dealt by your poisons and Envenom ability by 20% and gives your poisons an additional 30% chance to resist dispel effects. As an Assassination Rogue, we’re always going to have poisons on both weapons (really, all rogues should), and Envenom is our main finishing move, as it will refresh Slice and Dice with a talent we’re taking later. Buffing the damage of both is a must.Improved Poisons (5/5) – Increases the chance to apply Instant and Deadly Poison to your targets by 10%. We’re going to be using both of these poisons at all times. Poisoned targets take more damage from Mutilate, the poisons themselves, and it’s necessary to use Envenom.Tier 5Cold Blood (1/1) – When activated, increases the critical strike chance of your next offensive ability by 100%. A guaranteed crit. Take it and use it as often as possible. I tend to save mine for 5 combo point envenoms, which can crit for 15k+.Fleet Footed (2/2) – Reduces the duration of all movement impairing abilities by 30% and increases movement speed by 15%. This does not stack with other movement speed increasing effects. Reducing the amount of time that you spend moving from target to target will increase your overall DPS. You can also get this from the foot enchant Tuskar’s Vitality. If you go that route, take these two points and place them elsewhere in the tree.Tier 6Seal Fate (5/5) – Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point(20% chance per point). Between talents, buffs and abilities, Mutilate is going to crit a fair number of times, so we’re taking this for much faster combo point generation.Murder (2/2) – Increases all damage caused against Humanoid, Giant, Beast, and Dragonkin targets by 4% (2% per point). Unfortunately this doesn’t increase damage against undead, but we still see these types of mobs a lot in Wrath, so you’ll still get that 4% increase a fair amount of the time.Tier 7Overkill (1/1) – While stealthed and for 20 seconds after breaking stealth, you regenerate 30% more energy. As Combat, it makes sense to run around outside of stealth to start rotations, as opening with Sinister Strike is often the most efficient way to start combat. However, with this talent, it makes sense to open from Stealth whenever possible. This basically functions as a weaker version of Combat’s Adrenaline Rush. When killing trash, it’s generally available on every pull, and on bosses, you can use Vanish offensively to activate it multiple times in a fight.Tier 8Focused Attacks (3/3) – Your Melee critical strikes have a 100% chance to give you 2 Energy. You crit with your white hits more often than you think. This provides a much needed infusion of extra energy.Find Weakness (3/3) – Offensive ability damage increased by 6%. This ability is a flat 6% increase on all damage abilities you use, so you should definitely take it.Tier 9Mutilate (1/1) – Instantly attacks with both weapons for and additional 181 with each weapon. Damage is increased by 20% against poisoned targets. Awards 2 combo points. You can’t be a true Assassination Rogue without taking this talent, as the tree is really built around it now. True it is expensive at 60 energy (unglyphed), but it does massive damage and awards 2 combo points (3 if it crits).Master Poisoner (3/3) – Increases the critical hit chance of all attacks made against any target you have poisoned by 3%, reduces the duration of all poison effects applied to you by 50% and increases the bonus chance to apply Deadly Poison when Envenom is used by 45%. The raid wide critical buff is nice, but a ret paladin will also provide the same buff. The poison duration reduction is also nice but we’re taking this for the increased chance to apply deadly poison. Having this talent will pretty much guarantee that you have 5 stacks up almost all the time. If you do roll with a Ret Paladin and want to take Turn the tables on the other side of this tier, that’s cool too.Tier 10Cut to the Chase (5/5) – Your Eviscerate and envenom abilities have a 100% chance to refresh your Slice and Dice to its 5 combo point maximum. This was one of the best improvements that Assassination got in Wrath. If you Envenom with 1 combo point, it not only does the Envenom damage, but you’ve just hit a 5 combo point Slice and Dice as well. The only caveat is that Slice and Dice must already be up first.Tier 11Hunger for Blood (1/1) – Enrages you, increasing all damage caused by 5%. Requires a bleed effect to be active on the target. Lasts 1 minute. We’ll be using Garrote and Rupture if needed, so there’s your bleed effect. This buff should be kept up at all times.
    Originally Posted by taralej Regarding reapplying Hunger for Blood, it is worth mentioning that MM hunter crits will also proc a bleed that can be used for that purpose.Combat (13)Dual Wield Specialization (5/5) – Increases the damage done by your offhand weapon by 50%. This is a buff to offhand damage, which includes the offhand damage from Mutilate. We’re taking it mainly to get deeper into the tree; plus, it’s a prereq for Close Quarters Combat.Precision (5/5) – Increases your chance to hit with weapon and poison attacks by 5%. The hit penalty for dual wielding is simply too high for any PvE Rogue build to skip this talent.Close Quarters Combat (5/5) – Increases your chance to get a critical strike with Daggers and Fist Weapons by 5%. because you’re using two daggers, you’ll get 5% extra crit on all direct damage you do.Lightning Reflexes (3/3) Increases your Dodge chance by 6% and gives you 10% melee haste. The dodge is nice, but we’re mainly taking this for the haste buff. This will cause your Deadly Poison to proc more often, which will in turn increase your Instant Poison procs. Additionally, this means more white damage, and more Energy from Focused Attacks.Subtlety (7)Relentless Strikes (2/5) – Your finishing moves have a 8% per combo point to restore 25 Energy. A 40% chance to get free energy every time you use a 5 point finisher and a 32% chance with a 4 point finisher.If you’re under 4,500 gs you would like to use these talents…Glyphs1. Glyph of Mutilate
    2. Glyph of Hunger for Blood
    3. Glyph of Tricks of the Trade with t10 2 set bonus
    or Glyph of Fan of Knives without t10. Both glpyhs are optional if you wish to have more aoe dmg the get Fan of Knives.GemsMeta Relentless Earthsiege Diamond
    Yellow Quick King’s Amber
    Red Stark Ametrine if you’re under 4k AP then gem red sockets with Bright Cardinal Ruby
    Blue Forceful Eye of Zul only when the socket bonus is with agility.
    T9 geared rogues will benefit more from full AP gemming, and as they gain gear from ICC, Haste overcomes AP in EP and becomes the best stat. Why? Haste EP’s improves as your AP increases. Therefore, once you’re decked out in T10, you will benefit the most from mixing AP gems with Haste. AGI vs AP? The reason why you should never gem agility is because 1 agility equals to 1 AP, 0.012% Crit, and 0.024% dodge. It gives a little crit bonus (works on yellow and white hits, does not affect poisons) but it surely is not better than AP gem because poisons benefit from AP and Critical Strike Rating only.
    At high gear levels, it is possible to run into crit cap issues – sometimes quite severely. Hence, it is not uncommon to need some hit both on gear and in sockets to mitigate this problem. This also makes crit (and to a lesser extent, agi) somewhat less desirable as a stat (as it means you need to socket more hit to cover it).ProfessionsEngineering
    JewelcraftingEnchantsHead: Arcanum of Torment
    Shoulder: Greater Inscription of the Axe
    Back: Formula: Enchant Cloak – Greater Speed
    Chest: Formula: Enchant Chest – Powerful Stats
    Wrist: Formula: Enchant Bracers – Greater Assault
    Hands: Hyperspeed Accelerators
    Legs: Icescale Leg Armor
    Feet: Formula: Enchant Boots – Greater Assault if you’re not hit caped then Scroll of Enchant Boots – Icewalker
    Mainhand: Formula: Enchant Weapon – Berserking or if you’re with +6,5k gs then Scroll of Enchant Weapon – Black Magic
    Offhand: Formula: Enchant Weapon – BerserkingRace1. Troll Berserking
    2. Night elf ShadowmeldPotion of Speed goes on cd.
    3. Blood elf Arcane TorrentFood1. Elixir of Lightning Speed or Flask of Endless Rage
    2. Baked Manta RayEnough of the build up….This class is pretty awesome to play but pretty expensive if you want to get your dps to the top. It’s because you need a lot of Potion of Speed .3 things you must know before reading the rotation section :P1. You need to keep up your Hunger For Blood (HFB) all the time(8% dps increase).2. Keep up the Slice and Dice (SND). This part is easy because every time you cast Envenom your SND gets instantly back to maximum buff time which means you only need to apply this buff once at the start and never use it again when you’re in combat. This awesome thing comes from your talent tree called as Cut to the Chase .
    3. Try to time your Envenom . Don’t spam it. Use this only when the last one runs out. Use Envenom only with 4 or 5 combo points.RotationClose or hide recount for the fight! Less stress, more fun.It’s huge distraction (For example imagine yourself watching the recount, seeing you’re first with big numbers. But one moment you’re dropping down like to 6th place. From that moment you might start focusing more on recount than on your rotation. You might get discouraged and you might start to make mistakes).
    Keep your eye on cooldowns, combo points and never let the energy to the maximum.When there’s no warrior or druid in your party/raid then you have to use Garrote and Rupture to apply Hunger For Blood (works only with bleed effect).I’ll use seconds for timing the skills you’ll have to use for the best rotation there is.-2 secondsPotion of Speed
    Stealth0 secondsHunger For Blood
    Mutilate
    Slice and Dice2 secondsMutilate use it twice if needed to get 4 or 5 combo points
    Because you have all your trinkets and abilities on proc at start. You’re with highest ap at start always.
    Envenom
    This is basicly all what you do from start to the end of the fight.60 secondsHunger For Blood
    Potion of Speed
    Vanish120 secondsHunger For Blood
    Potion of Speed
    Night elf can use Shadowmeld here.Without warrior or feral kitty
    Spoiler: Hide-2 seconds

    Potion of Speed
    Stealth

    0 seconds

    Garrote
    Hunger For Blood
    Mutilate
    Slice and Dice

    2 seconds

    Mutilate use it twice if needed to get 4 or 5 combo points
    Because you have all your trinkets and abilities on proc at start. You’re with highest ap at start always.
    Envenom
    This basicly all what you do from start to the end of the fight.

    60 seconds

    Rupture
    Hunger For Blood
    Potion of Speed
    Vanish

    120 seconds

    Rupture
    Hunger For Blood
    Potion of Speed
    Night elf can use Shadowmeld here.
  2. Lists are starting with BiS
  3. TrinketsTiny Abomination in a Jar
    Sharpened Twilight Scale
    Herkuml War Token
    Comet’s Trail
    Shard of the Crystal Heart
    Tears of Bitter Anguish
    Mark of Norgannon
    Embrace of the Spider
    The Egg of Mortal Essence
  4. HeadGeistlord’s Punishment Sack
    Discarded Bag of Entrails
    Garona’s Helmet of Triumph
    Frayed Scoundrel’s Cap
    Conqueror’s Terrorblade Helmet
    Hood of the Exodus
    Helm of the Vast Legions
  5. NeckSindragosa’s Cruel Claw
    Charge of the Demon Lord
    Baltharus‘ Gift
    Sindragosa’s Cruel Claw
    Wodin’s Lucky Necklace
    Nymph Heart Charm
    Choker of the Abyss
    Barbed Ymirheim Choker
    Fool’s Trial
  6. ShoulderCultist’s Bloodsoaked Spaulders
    Sanctified Shadowblade Pauldrons
    Shoulderpads of the Snow Bandit
    Bewildering Shoulderpads
    Spaulders of Egotism
  7. BackShadowvault Slayer’s Cloak
    Cloak of the Untamed Predator
    Drape of Icy Intent
    Drape of the Deadly Foe
    Hammerhead Sharkskin Cloak
    Ice Striker’s Cloak
  8. ChestIkfirus’s Sack of Wonder
    Garona’s Breastplate of Triumph
    Cuirass of Calamitous Fate
    Chestguard of the Frigid Noose
    Blackened Geist Ribs
    Conqueror’s Terrorblade Breastplate
    Tunic of Indulgence
    Tunic of Dislocation
  9. WristUmbrage Armbands
    Vambraces of the Frost Wyrm Queen
    Armbands of Dark Determination
    Mechanist’s Bindings
    Sinner’s Bindings
    Solar Bindings
    Bracers of Swift Death
    Thrusting Bands
    Advanced Tooled-Leather Bands
    Wristwraps of the Cutthroat
  10. HandsSanctified Shadowblade Gauntlets
    Garona’s Gauntlets of Triumph
    Frosted Adroit Handguards
    Gloves of the Blind Stalker
    Aldriana’s Gloves of Secrecy
    Gloves of Smoldering Touch
    Gloves of Fast Reactions
    Gilt-Edged Leather Gauntlets
  11. WaistAstrylian’s Sutured Cinch
    Belt of the Merciless Killer
    Soulthief’s Braided Belt
    Vengeful Noose
    Waistguard of the Creator
    Flayer’s Black Belt
    Nimble Climber’s Belt
    Belt of the Tortured
    Stalk-Skin Belt
    Batrider’s Cord
  12. LegsSanctified Shadowblade Legplates
    Plague-Soaked Leather Leggings
    Leggings of the Broken Beast
    Fleshwerk Leggings
    Leggings of Wavering Shadow
    Leggings of Fleeting Moments
    Gored Hide Legguards
  13. FeetFrostbitten Fur Boots
    Footpads of Impending Death
    Flamestalker Boots
    Icewalker Treads
    Treads of the Invader
    Footwraps of Vile Deceit
    Boots of Captain Ellis
    Acidmaw Treads
    Boots of the Neverending Path
  14. RingSignet of Twilight
    Ashen Band of Endless Vengeance
    Band of the Bone Colossus
    Seal of the Twilight Queen
    Band of Callous Aggression
    Etched Band of the Kirin Tor
    Band of Draconic Guile
  15. MainhandHeaven’s Fall, Kryss of a Thousand Lies
    Rib Spreader
    Bloodsipper
    Gouge of the Frigid Heart
    Fang of Oblivion
    Blood Weeper
    Heartshiver
  16. OffhandLungbreaker
    Flesh-Carving Scalpel
    Stygian Bladebreaker
    Orcish Deathblade
    Bladetwister
    Dirk of the Night Watch
    Krick’s Beetle Stabber
  17. ThrownFal’inrush, Defender of Quel’thalas
    Shrapnel Star
    Gluth’s Fetching Knife
    Papa’s Brand New Knife(If I missed anything from this list or something is wrong then let me know:P)Lordaeon BIS listOriginally Posted by gad777x BiS List for Assassination Rogue T7: Engineering/JC

    Main Hand – Webbed Death
    Off Hand – Webbed Death
    Ranged – Envoy of Mortality
    Head – Valorous Bonescythe Helmet
    Neck – Favor of the Dragon Queen
    Shoulder – Valorous Bonescythe Pauldrons
    Back – Drape of the Deadly Foe
    Chest – Valorous Bonescythe Breastplate
    Wrist – Sinner’s Bindings
    Hands – Frosted Adroit Handguards
    Waist – Belt of the Tortured
    Legs – Valorous Bonescythe Legplates
    Feet – Footwraps of Vile Deceit alliance/ Dawnwalkers horde
    Ring 1 – Surge Needle Ring
    Ring 2 – Strong-Handed Ring
    Trinket 1 – Fury of the Five Flights
    Trinket 2 – Darkmoon Card: Greatness

    Trinket 3- Mark of Norgannon really good on some fights as well, but you need to regem or carry with you 2 parts of the same gear with ap instead of exp gems. (os +3d ->)


    gem 20 agi in all free slots,32 ap if you cant afford. JC-2expertise 1ap JC gems alliance/3exp gems as horde

    T8 Pre-Hardmode Assassination Bis List: Engineering/JC

    Main Hand – Daschal’s Bite
    Off Hand – Golem-Shard Sticker
    Ranged – Siren’s Cry
    Head – Guise of the Midgard Serpent
    Neck – Favor of the Dragon Queen
    Shoulder – Conqueror’s Terrorblade Pauldrons
    Back – Drape of the Deadly Foe
    Chest – Chestguard of the Recluse
    Wrist – Mechanist’s Bindings
    Hands – Conqueror’s Terrorblade Gauntlets
    Waist – Death-warmed Belt
    Legs – Conqueror’s Terrorblade Legplates
    Feet – Footpads of Silence
    Ring 1 – Metallic Loop of the Sufferer
    Ring 2 – Etched Band of the Kirin Tor
    Trinket 1 – Blood of the Old God
    Trinket 2 – Darkmoon Card: Greatness

    T8 Assassination Bis List: Engineering/JC

    Main Hand – Fang of Oblivion
    Off Hand – Bladetwister
    Ranged – Siren’s Cry
    Head – Conqueror’s Terrorblade Helmet
    Neck – Pendulum of Infinity
    Shoulder – Shoulderpads of the Intruder
    Back – Drape of Icy Intent
    Chest – Embrace of the Gladiator
    Wrist – Solar Bindings
    Hands – Conqueror’s Terrorblade Gauntlets
    Waist – Soul-Devouring Cinch
    Legs – Legguards of Cunning Deception
    Feet – Footpads of Silence
    Ring 1 – Godbane Signet
    Ring 2 – Brann’s Signet Ring
    Trinket 1 – Blood of the Old God
    Trinket 2 – Comet’s Trail
    List made by: [H] Vast <Memories> Originally Posted by Spatter Little update.

    I’ve done some testing on PTR as I was attempting to find out what weapons would give better results. Since I was already there I ran a set with your proposed BiS list to see what the difference was. To make it somewhat consistent I ran with 2 million damage intervals, self bleeding, and absolutely zero external buffs. I assumed that as per chemical titration, 4 attempts at testing were sufficient. Here are the results:

    Your BiS list:
    Attempt 1: 3669 DPS
    Attempt 2: 3599 DPS
    Attempt 3: 3619 DPS
    Attempt 4: 3641 DPS

    Average: 3632 DPS

    My BiS list with 2x Sinister Revenge :
    Attempt 1: 3874 DPS
    Attempt 2: 3921 DPS
    Attempt 3: 3869 DPS
    Attempt 4: 3901 DPS

    Average: 3891.3 DPS

    My BiS list with 1x Sinister Revenge and Webbed Death :
    Attempt 1: 3813 DPS
    Attempt 2: 3809 DPS
    Attempt 3: 3789 DPS
    Attempt 4: 3796 DPS

    Average: 3801.8 DPS

    My BiS list with 1x Sinister Revenge and Murder :
    Attempt 1: 3328 DPS
    Attempt 2: 3543 DPS
    Attempt 3: 3467 DPS
    Attempt 4: 3497 DPS

    Average: 3458.8 DPS



    Discussion: I had a feeling in the back of my head that using two Sinister Revenge would be better, but never tested it. Now that I have it seems to be yielding better results. Our 2nd rogue managed to get his hands on two of these bad boys and has greatly improved his DPS. 16k on Thaddius was quite a shock.

    Conclusion: Have any rogues parsed 8k on Patch? Not quite. However, in the same raid you manage to do less on other bosses than us. Excuses aside, if you want somebody to accept your results as valid, consistency is
  18. vital. I am also quite sure that the numbers above, as well as in our logs, will not convince you of anything. How could they? When I ignored all-so-important secondary stats… Feel free to test it yourselves. As for „your“ list, it has just been posted in the most viewed assassination rogue thread, which in a few months will be completely obsolete and we can begin this dance once more. 🙂 So if the stupid want to be lead by the blind, who am I to stop them. As far as I am concerned, my input here has concluded.

    Your attention was very much appreciated 🙂

    Best of luck in your future endevoursMacrosMutilate with autoattack.
    Spoiler: Hide #showtooltip
    /startattack
    /cast Mutilate Really simple ToTT macro, no need to worry where’s the tank.
    Spoiler: Hide
  19. #showtooltip Tricks of the Trade
    /cast [@targettarget] Tricks of the Trade Poisons on the skillbar slot 16 is mh and 17 oh.
    Spoiler: Hide
    #showtooltip
    /use Deadly Poison
    /use 17
    Spoiler: Hide #showtooltip
    /use Instant Poison
    /use 16 Vanish & autoattack.
    Spoiler: Hide /cast Vanish
    /startattack

    Poweraura